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Screen Gain Calculator — Brightness & Foot-Lamberts from Gain Ratio | TheaterOwl

Calculate screen brightness in foot-lamberts and nits from screen gain ratio and projector lumens.

Calculating Screen Gain is a fundamental and crucial step in home theater design. It is not just about measuring distance; it must be designed based on scientific evidence to maximize human visual perception limits and immersion. Incorrect settings can cause eye strain or fail to take advantage of resolution benefits. This tool complies with industry standards such as THX and SMPTE guides to provide the most precise data.

Hoe het werkt

This system utilizes complex trigonometry and optical formulas. Based on the input variables (screen size, resolution, viewing angle, etc.), it simultaneously calculates the minimum distance where pixels do not appear clustered and the maximum immersion distance that fills the entire field of view. All results are reflected in real-time, suggesting figures optimized for the user's environment.

Gebruiksscenario's

Hoe gebruikt u de schermversterkingscalculator

Voer uw schermgrootte, gain-verhouding en ANSI-lumens van de projector in om de helderheid in foot-lamberts te berekenen.

THX adviseert 12–22 foot-lamberts. ISF SDR-doelwaarde is 16 fL. Standaard mat wit = gain 1,0, grijs 0,8–1,0, high gain 1,3–2,5.

Hogere gain verhoogt de helderheid maar versmalt de kijkkegel. Voor home theaters wordt gain 1,0–1,3 aanbevolen.